Poké Mart
Role: Creative Direction & Lead Animation Year: 2020
A Pokémon logo animation made with close friends, both for fun and to get better at motion design. It started as a study of Buck’s Apeel: Nature and How We See It, and became a way to turn a master study into something personal rather than a copy.
Animation
The challenge was a 2D hand-drawn look for Pokémon and Poké Balls moving and rotating in 3D. The Poké Balls were modeled in Cinema 4D and textured and rendered with Element 3D. Poliwag, Jigglypuff and Gastly used shape layers and CC Sphere in After Effects; Magnemite and Togepi were rendered in C4D. A Turbulent Displace “boil” gave everything a hand-drawn feel.
The colored rings were built with shape layers, shape operators and expressions. I walk through the technique on my YouTube channel, NoSleepCreative.
Tutorial
Credits
Direction
Design & Animation
Music